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Tracking Chessboard Corners Using Projective Transformation for Augmented Reality
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International Journal of Image Processing (IJIP)
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Volume:  5    Issue:  1
Pages:  1-108
Publication Date:   March / April 2011
ISSN (Online): 1985-2304
Pages 
78 - 89
Author(s)  
Salim Malek - Algeria
Nadia Zenati-Henda - Algeria
M.Belhocine - Algeria
Samir Benbelkacem - Algeria
 
Published Date   
04-04-2011 
Publisher 
CSC Journals, Kuala Lumpur, Malaysia
ADDITIONAL INFORMATION
Keywords   Abstract   References   Cited by   Related Articles   Collaborative Colleague
 
KEYWORDS:   Pinhole Model, Least Squares Method, Augmented Reality, Chessboard Corners Detection 
 
 
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Augmented reality has been a topic of intense research for several years for many applications. It consists of inserting a virtual object into a real scene. The virtual object must be accurately positioned in a desired place. Some measurements (calibration) are thus required and a set of correspondences between points on the calibration target and the camera images must be found. In this paper, we present a tracking technique based on both detection of Chessboard corners and a least squares method; the objective is to estimate the perspective transformation matrix for the current view of the camera. This technique does not require any information or computation of the camera parameters; it can used in real time without any initialization and the user can change the camera focal without any fear of losing alignment between real and virtual object.  
 
 
 
 
 
 
 
 
 
 
 
Salim Malek : Colleagues
Nadia Zenati-Henda : Colleagues
M.Belhocine : Colleagues
Samir Benbelkacem : Colleagues  
 
 
 
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