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On the Speedup/Delay Trade-Off in Distributed Simulations
Alessandra Pieroni, Giuseppe Iazeolla
Pages - 82 - 97     |    Revised - 15-09-2012     |    Published - 25-10-2012
Published in International Journal of Computer Networks (IJCN)
Volume - 4   Issue - 4    |    Publication Date - October 2012  Table of Contents
MORE INFORMATION
References   |   Cited By (1)   |   Abstracting & Indexing
KEYWORDS
Distributed Systems, Computer Networks, Processing Speedup, Communication Delays, Distributed Simulation
ABSTRACT
The execution time of a distributed simulation system depends on 3 factors: the achievable speedup, the synchronization-message delay and the data-message delay. The combination of such factors makes very hard predicting the benefit of transforming a local version of the simulator (LS) into a distributed version (DS). A LS/DS decision procedure is proposed in this paper to support the LS/DS decision process at design-time. The procedure is guided by a performance model of the DS. The High Level Architecture (HLA) distributed simulation protocol is assumed to be used.
CITED BY (1)  
1 Iazeolla, G., & Pieroni, A. (2014). Performance engineering of distributed simulation programs. Modeling and Simulation-Based Systems Engineering Handbook, 183.
ABSTRACTING & INDEXING
1 Google Scholar 
2 CiteSeerX 
3 refSeek 
4 Scribd 
5 PdfSR 
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MANUSCRIPT AUTHORS
Dr. Alessandra Pieroni
University of Roma TorVergata - Italy
Professor Giuseppe Iazeolla
University of Roma TorVergata - Italy
iazeolla@uniroma2.it


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